Title- Dota2
Type- Video Game
Genre- MOBA, Strategy
Age- Teen (Not Stated)
A Little About The Game
MOBAs or multiplayer online battle arena games, are a semi new type of game genre. It has become rather popular over the years mostly due to three different games, League of Legends, Dota 2, and smite. They vary in gameplay but, their basic gamemode follows similar rules. I will from this point on will only be talking about dota 2. In Dota 2 your goal is to destroy the enemy's ancient before they destroy yours. You play on teams of five against another team of five. You pick from a pool of heros each with unique and special abilities. You go through the game killing enemy grunt units called creeps for gold and slowly level up. Every hero has a level cap is 25. You use your gold to buy items making your hero more devastating so you can in turn kill other enemy heros. When you do this you are given a much higher reward for killing the enemy. This usually give you a level which can really give you the upper hand. Anyways the Important thing is that there are three lanes. A top, middle and bottom lane. There is usually one support and one carry in each top and bot lane. The mid lane is given to heros which can usually gank and support their allies in their lanes. There are also two towers in each lane which keep enemies at bay. These tower become less threatening after about level 10 but, under level ten they can easily win fights for your enemies. Your goal in lane is to kill your opponents in your lane and destroy the towers. These lanes all lead to the ancient. The base of each team has a building called a barracks in each lane. If you destroy this it makes your creeps more powerful by turning them into mega creeps. This usually wins games for teams because it puts a lot of pressure on the enemy team. That is basically how dota 2 works. It's much more advanced but, in its bare essence that is what the game is about.
What Makes It Special?
Dota 2 takes balance in a different approach than some. Instead of balancing all of the heros outs by making them all similar they make each hero really good at what they do. If they are heavy carries they are good at killing other enemies in the late game. If they are tanks they take a lot of damage. If they support they normally can heal or harass enemies really well. Basically they go on the rock, paper, scissors standard. There are counters to every hero out there. That is how they achieve balance. The only problem with this is that Dota 2 in known for being unforgiving. If you manage to get killed by the enemies in lane early game (15 minutes and under) they will have a distinct advantage over your are your team mates. This is because that extra level or gold that they got makes them collect experience and gold faster than you can. Also they can kill your easier. So In essence it is fair if you are skilled. Also if you are weak in an area normally you can buy items to strengthen that area making you overall better. Say you do a lot of damage but, you don't have a lot of hit points. Then you can buy items that increase you total life or even your life regeneration. This adds another level of balance to the game. Also there are many different ways to play heros. You can mess with different builds and get an almost entirely different feel from the hero than if you were to use a different one. Another thing is that Dota 2 map is almost completely symmetrical. This mean that no one side has a better start. Anyways that is why I picked Dota 2 for balance this week.